The first thing you should know before you learn anything about the bets you
can make, is when and how you can make those bets. Each roulette table moves in
sessions, each session is associated with a spin of the wheel and that spin's
result. A session ends when the ball lands where it may, and the dealers clear
the board of losing bets (and pay winning ones of course) All of your chips of the same
color are worth the same amount. Most roulette sessions move at a fairly slow pace, to accommodate the number of
people betting, and the variety on which they can bet. If you have a player you
likes to put down twenty different bets each time they play, the sessions are
going to move a little slower. There are no winning outside bets for 0 or 00 results. When you place an outside
bet your bet must meet the table minimum. Low or High - this bet lets you predict whether you
think the next number to come up will be part of the range from 1 to 18, or part
of the range from 19 to 36.
Roulette would be a great game were it not for the high
house edge - usually 5.26%, sometimes as low as 2.63%, which is still higher
than blackjack, craps, or baccarat. You should always calculate your expected
loss and how long you can play on a given bankroll before playing any game, but
with roulette it's especially important. We've added blue circled letters to the diagram to point out
how to make the not-so-obvious bets (the sets of 2-6 numbers) you will likely lose money faster the more
bets you make, because you're betting more. When the ball falls into a slot, the dealer will announce the
number and the color, and place a marker on the layout where the winning number
is. Don't reach for your winnings until the dealer
removes the marker, or the dealer will scold you. Each player's chips are a different color. There's no advantage to
limiting yourself to inside or outside. In other games the color of the chip
denotes the denomination, but in Roulette the color denotes only which player
the chip belongs to. Inside bets can
usually be as small a you like, as long as the total of all your inside bets is
the table minimum. Here's a
handy way to remember the payouts when you're betting on a set of numbers: Take
36 divided by the quantity of numbers you're betting on, and subtract 1. " That means it doesn't know what it spun
before, and even if it did, the wheel can't select what number comes up out of
its own volition. Here's another example: Since there are 38 slots on the wheel,
we expect any given number to hit 1 out of 38 spins on average. Now let's say
you've been playing Roulette for a few hours, betting on Red every time, and
you've been keeping track of what numbers have hit. The wheel has no memory. The European
wheel has a lower house edge (2.63%) because it has only 37 slots instead of 38
(no 00) In effect, this variation has the ability to turn a loss into a tie.